1 /*
2                                     __
3                                    / _|
4   __ _ _   _ _ __ ___  _ __ __ _  | |_ ___  ___ ___
5  / _` | | | | '__/ _ \| '__/ _` | |  _/ _ \/ __/ __|
6 | (_| | |_| | | | (_) | | | (_| | | || (_) \__ \__ \
7  \__,_|\__,_|_|  \___/|_|  \__,_| |_| \___/|___/___/
8 
9 Copyright (C) 2010 The Android Open Source Project.
10 Copyright (C) 2018-2019 Aurora Free Open Source Software.
11 
12 This file is part of the Aurora Free Open Source Software. This
13 organization promote free and open source software that you can
14 redistribute and/or modify under the terms of the GNU Lesser General
15 Public License Version 3 as published by the Free Software Foundation or
16 (at your option) any later version approved by the Aurora Free Open Source
17 Software Organization. The license is available in the package root path
18 as 'LICENSE' file. Please review the following information to ensure the
19 GNU Lesser General Public License version 3 requirements will be met:
20 https://www.gnu.org/licenses/lgpl.html .
21 
22 Alternatively, this file may be used under the terms of the GNU General
23 Public License version 3 or later as published by the Free Software
24 Foundation. Please review the following information to ensure the GNU
25 General Public License requirements will be met:
26 https://www.gnu.org/licenses/gpl-3.0.html.
27 
28 NOTE: All products, services or anything associated to trademarks and
29 service marks used or referenced on this file are the property of their
30 respective companies/owners or its subsidiaries. Other names and brands
31 may be claimed as the property of others.
32 
33 For more info about intellectual property visit: aurorafoss.org or
34 directly send an email to: contact (at) aurorafoss.org .
35 
36 This file has bindings for an existing code, part of The Android Open Source
37 Project implementation. Check it out at android.googlesource.com .
38 */
39 
40 module aurorafw.android.platform.native_activity;
41 
42 import aurorafw.jni.platform.jni;
43 import aurorafw.android.platform.rect;
44 import aurorafw.android.platform.asset_manager;
45 import aurorafw.android.platform.input;
46 import aurorafw.android.platform.native_window;
47 
48 version (Android):
49 extern (C):
50 @system:
51 nothrow:
52 @nogc:
53 
54 /// TODO: add android Documentation
55 
56 enum
57 {
58 	ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 1,
59 	ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 2
60 }
61 
62 enum
63 {
64 	ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 1,
65 	ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 2
66 }
67 
68 struct ANativeActivity
69 {
70 	ANativeActivityCallbacks* callbacks;
71 	JavaVM* vm;
72 	JNIEnv* env;
73 	jobject clazz;
74 	const(char)* internalDataPath;
75 	const(char)* externalDataPath;
76 	int sdkVersion;
77 	void* instance;
78 	AAssetManager* assetManager;
79 }
80 
81 struct ANativeActivityCallbacks
82 {
83 	void function(ANativeActivity*) onStart;
84 	void function(ANativeActivity*) onResume;
85 	void* function(ANativeActivity*, size_t*) onSaveInstanceState;
86 	void function(ANativeActivity*) onPause;
87 	void function(ANativeActivity*) onStop;
88 	void function(ANativeActivity*) onDestroy;
89 	void function(ANativeActivity*, int) onWindowFocusChanged;
90 	void function(ANativeActivity*, ANativeWindow*) onNativeWindowCreated;
91 	void function(ANativeActivity*, ANativeWindow*) onNativeWindowResized;
92 	void function(ANativeActivity*, ANativeWindow*) onNativeWindowRedrawNeeded;
93 	void function(ANativeActivity*, ANativeWindow*) onNativeWindowDestroyed;
94 	void function(ANativeActivity*, AInputQueue*) onInputQueueCreated;
95 	void function(ANativeActivity*, AInputQueue*) onInputQueueDestroyed;
96 	void function(ANativeActivity*, const(ARect)*) onContentRectChanged;
97 	void function(ANativeActivity*) onConfigurationChanged;
98 	void function(ANativeActivity*) onLowMemory;
99 }
100 
101 void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize);
102 void ANativeActivity_finish(ANativeActivity* activity);
103 void ANativeActivity_setWindowFormat(ANativeActivity* activity, int format);
104 void ANativeActivity_setWindowFlags(ANativeActivity* activity, uint addFlags, uint removeFlags);
105 void ANativeActivity_showSoftInput(ANativeActivity* activity, uint flags);
106 void ANativeActivity_hideSoftInput(ANativeActivity* activity, uint flags);