1 /* 2 __ 3 / _| 4 __ _ _ _ _ __ ___ _ __ __ _ | |_ ___ ___ ___ 5 / _` | | | | '__/ _ \| '__/ _` | | _/ _ \/ __/ __| 6 | (_| | |_| | | | (_) | | | (_| | | || (_) \__ \__ \ 7 \__,_|\__,_|_| \___/|_| \__,_| |_| \___/|___/___/ 8 9 Copyright (C) 2018-2019 Aurora Free Open Source Software. 10 11 This file is part of the Aurora Free Open Source Software. This 12 organization promote free and open source software that you can 13 redistribute and/or modify under the terms of the GNU Lesser General 14 Public License Version 3 as published by the Free Software Foundation or 15 (at your option) any later version approved by the Aurora Free Open Source 16 Software Organization. The license is available in the package root path 17 as 'LICENSE' file. Please review the following information to ensure the 18 GNU Lesser General Public License version 3 requirements will be met: 19 https://www.gnu.org/licenses/lgpl.html . 20 21 Alternatively, this file may be used under the terms of the GNU General 22 Public License version 3 or later as published by the Free Software 23 Foundation. Please review the following information to ensure the GNU 24 General Public License requirements will be met: 25 http://www.gnu.org/licenses/gpl-3.0.html. 26 27 NOTE: All products, services or anything associated to trademarks and 28 service marks used or referenced on this file are the property of their 29 respective companies/owners or its subsidiaries. Other names and brands 30 may be claimed as the property of others. 31 32 For more info about intellectual property visit: aurorafoss.org or 33 directly send an email to: contact (at) aurorafoss.org . 34 */ 35 36 module aurorafw.core.input.events; 37 38 import aurorafw.core.input.keys; 39 40 41 /** 42 * Keyboard Event 43 * 44 * This represents a keyboard event with keycode 45 * and input modifiers 46 * 47 * Examples: 48 * -------------------- 49 * auto ke = KeyboardEvent(Keycode.A, InputModifier.Control | InputModifier.Alt); 50 * -------------------- 51 */ 52 struct KeyboardEvent { 53 Keycode key; 54 InputModifier mods; 55 } 56 57 58 /** 59 * Mouse Button Event 60 * 61 * This represents a mouse button event with 62 * button id and input modifiers 63 * 64 * Examples: 65 * -------------------- 66 * auto mbe = MouseButtonEvent(InputButton.B1, InputModifier.None); 67 * -------------------- 68 */ 69 struct MouseButtonEvent { 70 InputButton btn; 71 InputModifier mods; 72 } 73 74 75 /** 76 * Mouse Motion Event 77 * 78 * This represents a mouse motion event with 79 * x and y position. 80 * 81 * Examples: 82 * -------------------- 83 * auto mme = MouseMotionEvent(0.5, -0.4); 84 * -------------------- 85 */ 86 struct MouseMotionEvent { 87 double xpos, ypos; 88 } 89 90 91 /** 92 * Mouse Scroll Event 93 * 94 * This represents a mouse scroll event with 95 * x and y position offset. 96 * 97 * Examples: 98 * -------------------- 99 * auto mse = MouseScrollEvent(-1.0, 0); 100 * -------------------- 101 */ 102 struct MouseScrollEvent { 103 double xoffset, yoffset; 104 } 105 106 107 /** 108 * Touch Finger Event 109 * 110 * This represents a touch finger event with, 111 * deslocated x and y, x and y position and 112 * finger ID 113 * 114 * Examples: 115 * -------------------- 116 * auto tfe = TouchFingerEvent(1.0f, 1.0f, 0.5f, 0.4f, 1); 117 * -------------------- 118 */ 119 struct TouchFingerEvent { 120 float dx, dy; 121 float x, y; 122 ubyte fingerID; 123 }