1 /* 2 __ 3 / _| 4 __ _ _ _ _ __ ___ _ __ __ _ | |_ ___ ___ ___ 5 / _` | | | | '__/ _ \| '__/ _` | | _/ _ \/ __/ __| 6 | (_| | |_| | | | (_) | | | (_| | | || (_) \__ \__ \ 7 \__,_|\__,_|_| \___/|_| \__,_| |_| \___/|___/___/ 8 9 Copyright (C) 2018-2019 Aurora Free Open Source Software. 10 11 This file is part of the Aurora Free Open Source Software. This 12 organization promote free and open source software that you can 13 redistribute and/or modify under the terms of the GNU Lesser General 14 Public License Version 3 as published by the Free Software Foundation or 15 (at your option) any later version approved by the Aurora Free Open Source 16 Software Organization. The license is available in the package root path 17 as 'LICENSE' file. Please review the following information to ensure the 18 GNU Lesser General Public License version 3 requirements will be met: 19 https://www.gnu.org/licenses/lgpl.html . 20 21 Alternatively, this file may be used under the terms of the GNU General 22 Public License version 3 or later as published by the Free Software 23 Foundation. Please review the following information to ensure the GNU 24 General Public License requirements will be met: 25 http://www.gnu.org/licenses/gpl-3.0.html. 26 27 NOTE: All products, services or anything associated to trademarks and 28 service marks used or referenced on this file are the property of their 29 respective companies/owners or its subsidiaries. Other names and brands 30 may be claimed as the property of others. 31 32 For more info about intellectual property visit: aurorafoss.org or 33 directly send an email to: contact (at) aurorafoss.org . 34 */ 35 36 module aurorafw.audio.input; 37 38 import aurorafw.audio.utils : AudioInfo; 39 import riverd.sndfile; 40 41 import aurorafw.stdx..string : toStringz; 42 import aurorafw.stdx.exception; 43 44 protected int audioInputCallback() { 45 //TODO: Need implementation 46 throw new NotImplementedException("Not yet implemented!"); 47 } 48 49 class AudioIStream { 50 this(const string path, AudioInfo audioInfo, int bufferSize) { 51 this.path = path; 52 this.audioInfo = audioInfo; 53 this.bufferSize = bufferSize; 54 55 buffer = new float[bufferSize * audioInfo.channels]; 56 57 audioInfo._sndFile = sf_open(path.toStringz, SFM_WRITE, audioInfo._sndInfo); 58 59 // soundio_write_stream(...); 60 //TODO: Need implementation 61 throw new NotImplementedException("Not yet implemented!"); 62 } 63 64 void record() { 65 //TODO: Need implementation 66 throw new NotImplementedException("Not yet implemented!"); 67 //soundio_start_stream(...); 68 } 69 70 void pause() { 71 //TODO: Need implementation 72 throw new NotImplementedException("Not yet implemented!"); 73 //soundio_stop_stream(...); 74 } 75 76 void stop() { 77 //TODO: Need implementation 78 throw new NotImplementedException("Not yet implemented!"); 79 //_streamPosFrame = 0; 80 81 //soundio_stop_stream(...); 82 } 83 84 bool isRecording() { 85 //TODO: Need implementation 86 throw new NotImplementedException("Not yet implemented!"); 87 //return soundio_is_stream_active(...); 88 } 89 90 bool isPaused() { 91 //TODO: Need implementation 92 throw new NotImplementedException("Not yet implemented!"); 93 //return !soundio_is_stream_active(...) && _streamPosFrame != 0; 94 } 95 96 bool isStopped() { 97 //TODO: Need implementation 98 throw new NotImplementedException("Not yet implemented!"); 99 //return !soundio_is_stream_active(...) 100 } 101 102 bool isBufferFull() { 103 //TODO: Need implementation 104 throw new NotImplementedException("Not yet implemented!"); 105 } 106 void clearBuffer() { 107 //TODO: Need implementation 108 throw new NotImplementedException("Not yet implemented!"); 109 } 110 111 void clearBuffer(uint start, uint finish) { 112 //TODO: Need implementation 113 throw new NotImplementedException("Not yet implemented!"); 114 } 115 116 bool save() { 117 if(sf_write_float(audioInfo._sndFile, buffer.ptr, bufferSize) == -1) 118 return false; 119 return true; 120 } 121 122 immutable string path; 123 AudioInfo audioInfo; 124 //TODO: Define wether the buffer should be public or private 125 float[] buffer; 126 immutable uint bufferSize; 127 128 private: 129 //soundioStream soundioStream; 130 uint _streamPosFrame; 131 }