1 /* 2 __ 3 / _| 4 __ _ _ _ _ __ ___ _ __ __ _ | |_ ___ ___ ___ 5 / _` | | | | '__/ _ \| '__/ _` | | _/ _ \/ __/ __| 6 | (_| | |_| | | | (_) | | | (_| | | || (_) \__ \__ \ 7 \__,_|\__,_|_| \___/|_| \__,_| |_| \___/|___/___/ 8 9 Copyright (C) 2018-2019 Aurora Free Open Source Software. 10 11 This file is part of the Aurora Free Open Source Software. This 12 organization promote free and open source software that you can 13 redistribute and/or modify under the terms of the GNU Lesser General 14 Public License Version 3 as published by the Free Software Foundation or 15 (at your option) any later version approved by the Aurora Free Open Source 16 Software Organization. The license is available in the package root path 17 as 'LICENSE' file. Please review the following information to ensure the 18 GNU Lesser General Public License version 3 requirements will be met: 19 https://www.gnu.org/licenses/lgpl.html . 20 21 Alternatively, this file may be used under the terms of the GNU General 22 Public License version 3 or later as published by the Free Software 23 Foundation. Please review the following information to ensure the GNU 24 General Public License requirements will be met: 25 http://www.gnu.org/licenses/gpl-3.0.html. 26 27 NOTE: All products, services or anything associated to trademarks and 28 service marks used or referenced on this file are the property of their 29 respective companies/owners or its subsidiaries. Other names and brands 30 may be claimed as the property of others. 31 32 For more info about intellectual property visit: aurorafoss.org or 33 directly send an email to: contact (at) aurorafoss.org . 34 */ 35 36 module aurorafw.core.input.events; 37 38 import aurorafw.core.input.keys; 39 40 /** 41 * Keyboard Event 42 * 43 * This represents a keyboard event with keycode 44 * and input modifiers 45 * 46 * Examples: 47 * -------------------- 48 * auto ke = KeyboardEvent(Keycode.A, InputModifier.Control | InputModifier.Alt); 49 * -------------------- 50 */ 51 struct KeyboardEvent 52 { 53 Keycode key; 54 InputModifier mods; 55 } 56 57 /** 58 * Mouse Button Event 59 * 60 * This represents a mouse button event with 61 * button id and input modifiers 62 * 63 * Examples: 64 * -------------------- 65 * auto mbe = MouseButtonEvent(InputButton.B1, InputModifier.None); 66 * -------------------- 67 */ 68 struct MouseButtonEvent 69 { 70 InputButton btn; 71 InputModifier mods; 72 } 73 74 /** 75 * Mouse Motion Event 76 * 77 * This represents a mouse motion event with 78 * x and y position. 79 * 80 * Examples: 81 * -------------------- 82 * auto mme = MouseMotionEvent(0.5, -0.4); 83 * -------------------- 84 */ 85 struct MouseMotionEvent 86 { 87 double xpos, ypos; 88 } 89 90 /** 91 * Mouse Scroll Event 92 * 93 * This represents a mouse scroll event with 94 * x and y position offset. 95 * 96 * Examples: 97 * -------------------- 98 * auto mse = MouseScrollEvent(-1.0, 0); 99 * -------------------- 100 */ 101 struct MouseScrollEvent 102 { 103 double xoffset, yoffset; 104 } 105 106 /** 107 * Touch Finger Event 108 * 109 * This represents a touch finger event with, 110 * deslocated x and y, x and y position and 111 * finger ID 112 * 113 * Examples: 114 * -------------------- 115 * auto tfe = TouchFingerEvent(1.0f, 1.0f, 0.5f, 0.4f, 1); 116 * -------------------- 117 */ 118 struct TouchFingerEvent 119 { 120 float dx, dy; 121 float x, y; 122 ubyte fingerID; 123 }